Animation

Animation is one of my favorite ways to bring drawings and ideas to life. I enjoy experimenting with a variety of techniques, from painting and scanning handmade elements to collage and motion design in Adobe software, as well as frame-by-frame animation in Procreate.

Much of my work explores the space between illustration and motion, combining analog and digital processes to create playful, expressive visuals. I’m currently expanding my practice into 3D animation through Cinema 4D and Blender, and am excited to continue exploring new ways of working in motion.

Crayon GIFs, 2023.

'Subway Horror' animation, 2022.

‘Red Fish’, 2022.

Geronimo, 2023.

Disco, 2023

A painted animation I created for an immersive in-class experience. Using multiple projectors, I transformed the entire classroom into a glowing dance floor, casting a digital disco ball onto real objects to create a fragmented, reflective effect.

Previous
Previous

MOFAD

Next
Next

Physical Media